Alex Basics in Biology and Zoology (AP experimental 4)


Quick update. I changed "Assetpacks" folder, added few "inputValues" and changed structure of default assetpack folder.

Changelog:

Added:
>Custom answers
>Dolly "no eat" and "no drink" warnings
>Customized detention timers

Changed:
>Assetpack default stucture
>Assetpacks folder location

Fixed:
>Wrong inventory slot images positions
>Annoying flake bounce noise
>Flying bounce flake
>Asmodena's minigame and inventory key numbers


And i uploaded download of default assetpack if someone lost it.

Files

"Moddable" Version 0.1.3 (experimental 4) 147 MB
Mar 05, 2019
0.1.3 default assetpack 25 MB
Mar 05, 2019

Get Alex Basics in Biology and Zoology

Comments

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(1 edit)

How do I install it

excuse me i dont understand the read me txt file

(1 edit)

Umm... hey. As I already know that this version allow you to custom your own detention timer right? Well I test it out by setting the detention timer to 12 seconds as the first one but I found a glitch and you might need to fix it. Apparently when I changed it and test it. I noticed that the principal doesn't say like "10 seconds" when you didn't set the detention timer to 10 seconds and that make you stuck in the detention room forever so I found out that changing the detention timer cause a glitch that makes you stuck in the detention room forever due to because principal doesn't say a voice lines so please fix this in the next version.

Deleted 5 years ago
(1 edit)

You need to add sound files in "detention" sound folder (for example 15, 40, 77) and then go to "dolly.txt" in "inputValues" and edit "detention timers" line to 15,40,77

The timers will be set in that order, first 15, then 40, and finally 77

If sound file was not found, player will stuck in detention forever.

Oh ok I didn't know you supposed to do that. Sorry I though it was a glitch and thanks for telling me by the way.

I also notice one more thing though that the unknown broom always move in the same path. That could probably make the people remember their path. I'm just saying. You can keep it like that. You don't need to change the moving pattern of the unknown broom. I'm ok with it.

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Ok I have played and this is the special thing that I found:

-The corrupted question when I answer it. It turn back into the normal question. That was werid.

I think that's all that I found for now and I try to get the detention from drinking and eating and it actually works and when you press the number in Asmodena minigame it didn't change the inventory slot so the issue had been fixed. Great job. I can actually feel it that you are very close to the full release of the moddable version. Keep going. Everyone is waiting for the full release right now and for this version. Everything is working fine so far. If I found a mistake I will tell you again.

Big thanks for the reply))

And about corrupted answer - it should to turn back to normal, there was the glitch that leaves corrupted answer.

Oh ok so that's a glitch for the whole time. Well at least it's now fixed so that supposed to happen then. 

Yay it's here. I guess I'm gonna update my mod then. Maybe.

Well I guess I'll keep my mod in their version then.